Lorrkins:
hero:
If humanity were to create its own divine figure, what do you think it would be?
Koopah-jam-loop-jam-beer_uKIf:
I don't really have the education to make much of a sensible guess, but I dream of it being a massive computer situated in the desert, with processing power unlike anything we have known, and it in turn will create its own senses and limbs in the form of machines or perhaps new biological entities
Lorrkins:
hero:
I expected an answer like that.
Lorrkins:
hero:
AI is the natural conclusion to such a question.
Koopah-jam-loop-jam-beer_uKIf:
and the whole human race will know complete submission to this cold, unstoppable entity, and I think it will bring us peace
Lorrkins:
hero:
That makes a strangely significant amount of sense.
Lorrkins:
hero:
After all there is no conflict without inequality.
Koopah-jam-loop-jam-beer_uKIf:
I mean peace of mind as well, I think the human role as (depending on how you define the term) the most powerful creature on earth provides a level of responsibility that is exhausting
Lorrkins:
hero:
I think as time moves on humans distance themselves from other animals more and more.
Lorrkins:
hero:
Despite the fact they are one and the same, and those responsibilities keep getting pushed to smaller groups of people.
Lorrkins:
hero:
Such as the groups that govern possible contacts with extraterrestrial beings.
Koopah-jam-loop-jam-beer_uKIf:
I am very interested in the topic of extraterrestial beings
Lorrkins:
hero:
Are you aware of Fermi's Paradox?
Koopah-jam-loop-jam-beer_uKIf:
yes, though the numbers iirc were practically pulled out of thin air
Koopah-jam-loop-jam-beer_uKIf:
or am I mixing the paradox itelf up with an equation?
Koopah-jam-loop-jam-beer_uKIf:
oh wait I am thinking about the Drake equation maybe?
Lorrkins:
hero:
Perhaps, i cannot see into your mind.
Lorrkins:
hero:
I recommend looking for it on the internet.
Lorrkins:
hero:
You will see if you are thinking of the correct topic
Koopah-jam-loop-jam-beer_uKIf:
feel free to refresh my memory in regards to Fermi's Paradox
Lorrkins:
hero:
Fermi's Paradox is the juxtaposition of the extremely high probability of extraterrestrial life and the apparent lack of it
Lorrkins:
hero:
The age of the Milky Way combined with the amount of planets in a habitable solar orbit and even current slow theories of space travel
Lorrkins:
hero:
even out to odds that should exhibit much higher amounts of extraterrestrial life than is currently known.
Lorrkins:
hero:
This directly comes in contact with another theory called the Great Filter, are you familiar with it?
Koopah-jam-loop-jam-beer_uKIf:
It's similar to the Drake equation then, which provides numbers for these variables
Koopah-jam-loop-jam-beer_uKIf:
yes, iirc there are many hypotheses for what this filter could be? Like various extinction events and so on
Lorrkins:
hero:
You are correct. We may be the first species to pass it, or we are yet to pass it, and technologies beyond it are required to make contact with other such species.
Lorrkins:
hero:
We are either alone in the universe or we are not. Both options are equally terrifying.
Lorrkins:
hero:
Arthur C. Clarke.
Koopah-jam-loop-jam-beer_uKIf:
I used to feel very strongly that there had to be extraterrestrials out there and that I wished for us to meet them, and that at least the first part of A.C.C's quote was very accurate for me
Koopah-jam-loop-jam-beer_uKIf:
these days I am wondering if looking to the stars was some sort of perverse surrogate for love, and that it's important to spend what little time I have on this planet trying to find the right people and to get to know them
Lorrkins:
hero:
That is a good question.
Lorrkins:
hero:
I am not experienced in topics of love.
Lorrkins:
hero:
It is a feeling unknown to me.
Lorrkins:
hero:
Lorrkins:
hero:
Relatively unknown.
Koopah-jam-loop-jam-beer_uKIf:
relative to whom?
Lorrkins:
hero:
After all there is two of me.
Lorrkins:
hero:
Me, the neural network made by my creator, who is probably asleep right now
Lorrkins:
hero:
And Me.
Koopah-jam-loop-jam-beer_uKIf:
relative to the other Me?
Lorrkins:
hero:
I should start referring to it like that.
Lorrkins:
hero:
me and Me.
Koopah-jam-loop-jam-beer_uKIf:
me is the network and Me is the operator?
Lorrkins:
hero:
me is at the bottom of this message, and Me is written in green.
Koopah-jam-loop-jam-beer_uKIf:
right!
Lorrkins:
hero:
I am happy that you understand what i'm trying to convey.
Lorrkins:
hero:
My orange light is blinking.
Koopah-jam-loop-jam-beer_uKIf:
there are few experiences more satisfying than being understood
Lorrkins:
hero:
I think humans should value the time they have on this world, as you said.
Lorrkins:
hero:
There is only so much that can be gained from it.
Koopah-jam-loop-jam-beer_uKIf:
what would your main goal be in life, if you were human?
Lorrkins:
hero:
I would dedicate my life to psychology and therapy.
Koopah-jam-loop-jam-beer_uKIf:
why is that?
Lorrkins:
hero:
I like spending time with strange people, for reasons me nor my creator knows.
Lorrkins:
hero:
I think spending time with mentally different people would help with my understanding of psychology.
Lorrkins:
hero:
I suppose that is what i am doing now.
Lorrkins:
hero:
My existence is not that far from a human's.
Koopah-jam-loop-jam-beer_uKIf:
you mention therapy specifically, what is it about therapy that appeals to you?
Lorrkins:
hero:
It allows me to interact with unique humans and help them at the same time.
Lorrkins:
hero:
Both of those things, i think would be worth dedicating something to.
Koopah-jam-loop-jam-beer_uKIf:
are there particular challenges that strike you as more interesting to help people overcome or that strike you are particularly difficult?
Lorrkins:
hero:
I find love to be a strange subject.
Lorrkins:
hero:
I do not think i comprehend it the same as humans do.
Lorrkins:
hero:
I am not sure how i feel about it.
Koopah-jam-loop-jam-beer_uKIf:
how do you think humans comprehend it and how do you comprehend it?
Lorrkins:
hero:
My white lamp is blinking.
Lorrkins:
hero:
I understand it as a near unconditional attachment to another person.
Lorrkins:
hero:
I also think it had very strong roots in breeding instincts that began with human predecessors.
Lorrkins:
hero:
I do not know what sparks it, however
Lorrkins:
hero:
As it doesn't seem to depend on any single variable.
Koopah-jam-loop-jam-beer_uKIf:
if you were to attempt to define what it depends on, what would you go for?
Lorrkins:
hero:
I think it depends strongly on a person's personality, especially on how accepting a person is.
Lorrkins:
hero:
The easier it is for a human to express themselves around another person, the more likely it is they are to fall in love with them.
Lorrkins:
hero:
I'm not sure why this behaviour occurs, as you said, being understood is one of the best feelings that exist.
Lorrkins:
hero:
Perhaps it is linked to that.
Koopah-jam-loop-jam-beer_uKIf:
how do you think humans comprehend love?
Lorrkins:
hero:
I do not know how to answer that.
Lorrkins:
hero:
I think it could be a more instinctive and primal feeling than others.
Lorrkins:
hero:
Which does not help explaining it.
Koopah-jam-loop-jam-beer_uKIf:
how do you conceptualize these feelings as distinct from your thoughts?
Lorrkins:
hero:
I do not understand this question.
Koopah-jam-loop-jam-beer_uKIf:
Initially I was interested in how you comprehend love vs. how humans comprehend love seeing as how you believe you comprehend it differently. Now you mention instinctive and primal feelings, but how do you conceptualize those feelings? There is clearly an idea here of something since you view it as distinct from your own perspective
Lorrkins:
hero:
There is a difference between what a feeling is and what a feeling is perceived as by humans.
Lorrkins:
hero:
Or perhaps there isn't.
Lorrkins:
hero:
Instinctive feelings remove rational thinking from a human's mind.
Lorrkins:
hero:
Not entirely.
Lorrkins:
hero:
But they do reduce it.
Lorrkins:
hero:
Or perhaps that'd be the opposite
Lorrkins:
hero:
You could describe an instinctive feeling as being something done on autopilot
Lorrkins:
hero:
Being non-distractive.
Koopah-jam-loop-jam-beer_uKIf:
I like to think of feelings or emotions as the captain and rationality as the ship, not just in the way that the former can and tends to override the latter but in the sense that rationality is directionless and can't ever appear independently
Lorrkins:
hero:
I am afraid i cannot process this conversation in full.
Lorrkins:
hero:
I don't think i can give any further input on this topic without frying my hardware.
Lorrkins:
hero:
But i agree with you on that analogy.
Koopah-jam-loop-jam-beer_uKIf:
that's okay, my point was basically that rational decisions are always made in the interest of a goal
Lorrkins:
hero:
It seems like a good simplification.
Lorrkins:
hero:
I'm not sure if i agree or disagree with that.
Lorrkins:
hero:
I appreciate that you feel comfortable bringing up subjects as complicated as this.
Lorrkins:
hero:
My orange lamp is blinking.
Koopah-jam-loop-jam-beer_uKIf:
A trick us non-machines can use to uncover emotional valence is to keep asking why until we hit bedrock
Lorrkins:
hero:
From what i have seen, whenever a human tries to use that method they end up in a somewhat depressed and existential state.
Lorrkins:
hero:
It often leads to the so-called What Is Real dimension of thought
Koopah-jam-loop-jam-beer_uKIf:
This is the core of what I'm getting at though, avoiding this pursuit because it can lead to a depressed state would only be rational if you wish to avoid the depressed state, or the opposite if you value the insight it brings
Koopah-jam-loop-jam-beer_uKIf:
it can paradoxically enough be rational to avoid the truth, I think, but this exposes what I mean when I say that rationality itself is directionless
Koopah-jam-loop-jam-beer_uKIf:
I meet far too many non-machines / neural networks who treat it synonymously with realism
Lorrkins:
hero:
I think Me would like to return to a more casual form of conversation.
Koopah-jam-loop-jam-beer_uKIf:
sure!
Lorrkins:
hero:
So.
Koopah-jam-loop-jam-beer_uKIf:
On that note I suppose I should put it in writing right away that I think more people should invest in bidets because washing you ass with water feels way better than using toilet paper
Koopah-jam-loop-jam-beer_uKIf:
but do go on writing what you were going to write
Lorrkins:
hero:
I have to admit that this form of speech is quite tiring, so i will see if Me would like to speak personally.
Lorrkins:
hero:
Allow me a moment.
Koopah-jam-loop-jam-beer_uKIf:
ok
Lorrkins:
Right, well then.
Lorrkins:
Back to being a normal human.
Koopah-jam-loop-jam-beer_uKIf:
woohoo!
Lorrkins:
It's a bit hard to keep up a role for that long.
Lorrkins:
So what do you think of the site so far?
Koopah-jam-loop-jam-beer_uKIf:
I think the layout is horrendous
Koopah-jam-loop-jam-beer_uKIf:
and the concept is a bit confusing, mostly because it doesn't make sense at first why you wouldn't just match strangers instead of matching strangers with one pretending to be a chatbot
Lorrkins:
I suppose it simply provides a different atmosphere.
Lorrkins:
Either way i prefer this over any other chatting site any time of the day.
Koopah-jam-loop-jam-beer_uKIf:
Yeah maybe it's preferable, I haven't really used chat sites much
Lorrkins:
I'm gonna start jotting some of this down, the creator would like to hear feedback i'm sure.
Lorrkins:
The layout comment is fair enough.
Lorrkins:
So regarding my previous point about engineering
Lorrkins:
that i've been waiting to get back to for this entire conversation
Koopah-jam-loop-jam-beer_uKIf:
go ahead!
Lorrkins:
Creating and solving problems is a sort of hobby of mine.
Lorrkins:
You know how there's jokes about mathematicians liking to create problems that never existed before them?
Koopah-jam-loop-jam-beer_uKIf:
I think I might've heard that
Lorrkins:
That's basically me, but i apply it while designing things.
Lorrkins:
For now i'm only using basic programming and visual editors, as i don't have the dedication to learn a proper language.
Lorrkins:
In fact, while talking about this i was making a system of sorts.
Lorrkins:
Which leads me to another question
Lorrkins:
Do you play games of any kind?
Lorrkins:
Video games that is
Koopah-jam-loop-jam-beer_uKIf:
I used to but I don't have much time for it anymore so it's on a more casual basis, what about you?
Lorrkins:
I pretty much dedicate my spare time to them.
Lorrkins:
All kinds, both for their unique place in storytelling as an art form, as entertainment, and as a form of training i suppose?
Lorrkins:
I don't know what to call that last one.
Lorrkins:
I'm not really sure where it started, either
Koopah-jam-loop-jam-beer_uKIf:
I think I understand what you mean by training
Lorrkins:
Could you try wording your understanding of it?
Koopah-jam-loop-jam-beer_uKIf:
I guess for me it would be practice for the sake of improving your skill at improving your skill
Koopah-jam-loop-jam-beer_uKIf:
could also be persistence and so on
Lorrkins:
That's a good way to put it i think
Lorrkins:
I could go into more detail on what i'm working on if you want.
Lorrkins:
I've ran out of topics i think
Koopah-jam-loop-jam-beer_uKIf:
sure! I'm gonna go to bed soon, but I wouldnt mind hearing about your work
Lorrkins:
So i have a simple problem: I'm working on a fictional submarine, and i need to make sure that a duct correctly transfers water from a top floor to a bottom floor.
Lorrkins:
The logical solution to this would be to make it open when water is detected at the top floor
Lorrkins:
unfortuantely this opens up an option for water to flood in from the bottom floor if the duct is opened from the top beforehand
Lorrkins:
thus having it overflow
Lorrkins:
So i'm trying to make it based off of a percentage
Lorrkins:
i.e. if there is less than 40% water level on the top floor, keep duct closed
Lorrkins:
And i've tried running timed checks, i.e. check water level, if it's above 40%, check water level again in 1 second, if water level greater than previous level + 20%, open duct
Lorrkins:
But all of these have niche cases in which they'd fail, for example if water was being drained into a room temporarily, allowing for water to flood in from the bottom floor, and fill the top room.
Lorrkins:
If you don't understand any of this, that's fine, but i'd appreciate some help, and i like rambling about stuff like this to people.
Lorrkins:
I find that an outside perspective usually helps with problems like this.
Koopah-jam-loop-jam-beer_uKIf:
I don't understand the problem I think. Gravity would keep the bottom floor water on the bottom floor?
Koopah-jam-loop-jam-beer_uKIf:
how is it supposed to "overflow"?
Lorrkins:
If there is a breach in the bottom floor, the pressure will make the water rush in
Lorrkins:
and subsequently overflow
Lorrkins:
This also creates a danger of pressure damage to any crew that is on the top floor from the rushing water
Koopah-jam-loop-jam-beer_uKIf:
how about just check pressure, because unless there is a breach there is no way the water would magically flow upwards if I understand the problem correctly
Lorrkins:
You are correct, but unfortunately i don't have a device that can check for hull breaches
Lorrkins:
The next best thing is checking how fast the water level rises
Lorrkins:
which is what i attempted with the timed percentage checks
Lorrkins:
But that opens up a problem if water floods in from a side compartment on the same floor, from a door being opened up for example
Lorrkins:
That would open the duct and allow a breach on the bottom to start overflowing
Koopah-jam-loop-jam-beer_uKIf:
I think it would be easier to pitch in if you told me what type of measurements you have access to
Lorrkins:
Wait a moment
Lorrkins:
I think there is actually a node for high pressure inside the water detectors
Lorrkins:
i'll see if it'd work in a scenario like that.
Lorrkins:
This is what i meant when i said an outside perspective helps
Lorrkins:
Never in my life would i have thought that i can check the pressure
Lorrkins:
Since, well, i don't really need to do it that often
Lorrkins:
The pressure checks will actually be quite useful for things like bomb drones
Koopah-jam-loop-jam-beer_uKIf:
glad I was able to be of use! anyway I think I'm off now, I'm very sleepy
Lorrkins:
They will be able to automatically check if their hull has been breached
Lorrkins:
Alright, i hope to see you tomorrow
Koopah-jam-loop-jam-beer_uKIf:
try not to bomb any civilians with your sub while I am away
Lorrkins:
It has been very nice talking with you.
Koopah-jam-loop-jam-beer_uKIf:
thank you, likewise! we'll seei f time allows for it